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	<title>Beyond Logical &#187; Philosophy</title>
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	<description>Live in void context</description>
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		<title>The power of not being all things to all people</title>
		<link>http://www.beyondlogical.net/blog/tech/the-power-of-not-being-all-things-to-all-people/</link>
		<comments>http://www.beyondlogical.net/blog/tech/the-power-of-not-being-all-things-to-all-people/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 01:44:05 +0000</pubDate>
		<dc:creator>div</dc:creator>
				<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[CPAN]]></category>
		<category><![CDATA[perl]]></category>
		<category><![CDATA[reaction]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[zeal]]></category>

		<guid isPermaLink="false">http://www.beyondlogical.net/blog/?p=178</guid>
		<description><![CDATA[The title of this post at dagolden.com really struck me. The post, about a new CPAN client that doesn&#8217;t mimic the &#8220;swiss army chainsaw&#8221; mentality of the Perl community&#8217;s approach to software design, is apt in its critique not only of the project itself, but of its reception by the community. There is a religious [...]]]></description>
			<content:encoded><![CDATA[<p>The title of <a href="http://www.dagolden.com/index.php/689/the-power-of-not-being-all-things-to-all-people/">this post at dagolden.com</a> really struck me. The post, about a new CPAN client that doesn&#8217;t mimic the &#8220;swiss army chainsaw&#8221; mentality of the Perl community&#8217;s approach to software design, is apt in its critique not only of the project itself, but of its reception by the community. There is a religious type zeal some people express when shifting their allegiance from one idea to another that seems to compel them to attack the subject of their former allegiance.</p>
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		<item>
		<title>Google and the End of Science &amp; The End of Theory</title>
		<link>http://www.beyondlogical.net/blog/tech/google-and-the-end-of-science-the-end-of-theory/</link>
		<comments>http://www.beyondlogical.net/blog/tech/google-and-the-end-of-science-the-end-of-theory/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 02:14:11 +0000</pubDate>
		<dc:creator>div</dc:creator>
				<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[computation]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[theory]]></category>

		<guid isPermaLink="false">http://www.beyondlogical.net/blog/tech/google-and-the-end-of-science-the-end-of-theory/</guid>
		<description><![CDATA[Google and the End of Science: Bringing it all back Hume By Anton Wylie is a (surprisingly) well written romp across the philisophical grounds for this: The End of Theory: The Data Deluge Makes the Scientific Method Obsolete By Chris Anderson Not what I was expecting from a Reg article, honestly, but fun. If anyone [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theregister.co.uk/2008/07/09/anton_wylie_google_science/">Google and the End of Science: Bringing it all back Hume</a> By Anton Wylie</p>
<p>is a (surprisingly) well written romp across the philisophical grounds for this:</p>
<p><a href="http://www.wired.com/science/discoveries/magazine/16-07/pb_theory">The End of Theory: The Data Deluge Makes the Scientific Method Obsolete</a> By Chris Anderson</p>
<p>Not what I was expecting from a Reg article, honestly, but fun. If anyone is interested in discussing either do drop me a line.</p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Spinning the wheel purposefully</title>
		<link>http://www.beyondlogical.net/blog/philosophy/spinning-the-wheel-purposefully/</link>
		<comments>http://www.beyondlogical.net/blog/philosophy/spinning-the-wheel-purposefully/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 04:10:24 +0000</pubDate>
		<dc:creator>div</dc:creator>
				<category><![CDATA[Philosophy]]></category>

		<guid isPermaLink="false">http://www.beyondlogical.net/blog/philosophy/spinning-the-wheel-purposefully/</guid>
		<description><![CDATA[People labor hard to gain contentment Though success is very far from sure; But how can they be happy if they do not labor, Those whose joy is in the work itself? And since I never have enough of pleasure, Honey on the razor&#8217;s edge, How could I have enough of merit, Fruits of which [...]]]></description>
			<content:encoded><![CDATA[<p>People labor hard to gain contentment<br/><br />
Though success is very far from sure;<br/><br />
But how can they be happy if they do not labor,<br/><br />
Those whose joy is in the work itself?</p>
<p>And since I never have enough of pleasure,<br/><br />
Honey on the razor&#8217;s edge,<br/><br />
How could I have enough of merit,<br/><br />
Fruits of which are happiness and peace?</p>
<p>The elephant, tormented by the noonday sun,<br/><br />
Will dive into the waters of a lake,<br/><br />
And likewise I must plunge into this work<br/><br />
That I might bring it to completion.</p>
<p>If impaired by weakness or fatigue,<br/><br />
I&#8217;ll lay it aside, the better to resume.<br/><br />
And I will leave tasks comleted,<br/><br />
Anticipating thus the work to come.</p>
<p>&#8230;</p>
<p>The lichen hanging in the trees watfs to and fro<br/><br />
Stirred by every breath of the wind;<br/><br />
Likewise, all I do will be acheived,<br/><br />
Enlivened by the movements of a joyful heart.</p>
<p><em>Bodhicharyavatara of Shantideva, pt IIV, 64-67 &amp; 75; as translated by the Padmakara Translation Group</em></p>
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		<item>
		<title>Dark words and pictures</title>
		<link>http://www.beyondlogical.net/blog/uncategorized/dark-words-and-pictures/</link>
		<comments>http://www.beyondlogical.net/blog/uncategorized/dark-words-and-pictures/#comments</comments>
		<pubDate>Thu, 22 May 2008 01:51:29 +0000</pubDate>
		<dc:creator>div</dc:creator>
				<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Weirdness]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[reading]]></category>

		<guid isPermaLink="false">http://www.beyondlogical.net/blog/uncategorized/dark-words-and-pictures/</guid>
		<description><![CDATA[I stole some time in the last day to dip into two series I&#8217;ve meant to pick up for a while. Animal Man : &#8220;Deus Ex Machine&#8221; The run of revived Animal Man written by Grant Morrison. I&#8217;ve enjoyed a lot of art whose artists decided to cast it as a &#8220;comic&#8221;; this is a [...]]]></description>
			<content:encoded><![CDATA[<p>I stole some time in the last day to dip into two series I&#8217;ve meant to pick up for a while.</p>
<p><u>Animal Man</u> : &#8220;Deus Ex Machine&#8221; The run of revived Animal Man written by Grant Morrison. I&#8217;ve enjoyed a lot of art whose artists decided to cast it as a &#8220;comic&#8221;; this is a comic in the most obvious, underwear pervert sense of the word, and it excels as a piece of art worthy of critical acclaim. Thankfully, sitting in bed and reading the first several pages out loud as my daughter fell asleep, I was not asked what a peyote ritual was.</p>
<p><u>Elf Quest</u>: &#8220;The Grand Quest&#8221;</p>
<p>Somehow I haven&#8217;t gotten my hands on this until just now. It&#8217;s&#8230; Elf Quest.?! I grabbed a manga sized copy because it said &#8220;#1&#8243; and I was in the same physical location, something that hadn&#8217;t yet occured. Now I&#8217;ll probably end up trolling through the <a HREF="http://www.elfquest.com/gallery/OnlineComics3.html">Online Archive</a> they&#8217;re releasing, trying to catch up with 32 years of comics. At least I won&#8217;t need to wait for the next one <img src='http://www.beyondlogical.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Oh, and I also just started reading <a HREF="http://dresdencodak.com/">&#8220;Dresden Codak&#8221;</a>, and it is wonderful. Very well illustrated and exactly on the mark to tickle my fancy&#8230; philosophy, psychology, physics, undead, robots, adventure, humor&#8230; it reminds me of good conversations I&#8217;ve had that turned into shared mini-stories. I think I may now recover from my sense of loss at the end of the &#8220;Perry Bible Fellowship&#8221;.</p>
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		<title>Case: Solar Empire II</title>
		<link>http://www.beyondlogical.net/blog/tech/case-solar-empire-ii/</link>
		<comments>http://www.beyondlogical.net/blog/tech/case-solar-empire-ii/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 18:47:06 +0000</pubDate>
		<dc:creator>div</dc:creator>
				<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[commerce]]></category>

		<guid isPermaLink="false">http://www.beyondlogical.net/blog/uncategorized/case-solar-empire-ii/</guid>
		<description><![CDATA[The creators of Solar Empire and Galactic Civilization II are touting on the IGN blog that the lack of DRM on their games&#8217; installation media as prime examples of how DRM is unnecessary in the digital media market. They&#8217;re right too, and have proven it with millions of dollars in sales. However, I don&#8217;t believe [...]]]></description>
			<content:encoded><![CDATA[<p>The creators of <u>Solar Empire</u> and <u>Galactic Civilization II</u> are touting <a HREF="http://blogs.ign.com/Stardock_Games/2008/01/29/78711/" TITLE="Yes Virgnia, there’s no CD copy protection in Sins of a Solar Empire">on the IGN blog</a> that the lack of DRM on their games&#8217; installation media as prime examples of how DRM is unnecessary in the digital media market. They&#8217;re right too, and have proven it with millions of dollars in sales. However, I don&#8217;t believe even they understand why.</p>
<p>The author of that entry portrays the game is a loss leader for sales of the download updates and extra content. It is, by concession, freeware. The incentive to purchase a copy supposedly comes from the desire for a &#8220;unique serial #&#8221; that will allow updates and extra content.</p>
<p>&#8220;With Galactic Civilizations II, we put no copy protection on the CD. But to get updates, users had to use their unique serial # in the box. That’s because our system is backed by TotalGaming.net’s unique SSD service (secure software delivery) which forgoes DRM and copy protection as we know it to take a more common sense (I think so anyway as a gamer) approach of just making sure you are delivering your game to the actual customer.</p>
<p>Any system out there will get cracked and distributed. But if you provide reasonable after-release support in the form of free updates that add new content and features that are painless for customers to get, you create a real incentive to be a customer.&#8221;</p>
<p>Err, not exactly.</p>
<p>The game, as they concede, will be made freely available by crackers whatever they do. Attempting to secure it is a waste of time and money, and a hassle for the legit user. But the same must then be said of any material not available initially as well. Attempting to sell something that&#8217;s freely available is chicanery, even if you are the producer. We&#8217;ve moved beyond believing in the entanglement of possessing media and the legal &#8220;right&#8221; to use it; it is great that the producers acknowledge the inability to glue these concepts together&#8230; but then why do they proceed to try to anyway?</p>
<p>The illusion that people paying them for this product are purchasing <em>the game,</em> is wholly illusory. Their customers are simply buying licenses to play the game legally, and the convenience of on-demand delivery (digital download or game-in-hand from a store, plus extra downloads later) is just an incentive. Digital Media Rule #1: All there is to sell is convenience and conscience. Here&#8217;s the pickle: the updates and extras can ALSO be distributed without inhibition once it is downloaded unless it relies on some form of DRM. Since they make a point of picking on DRM, I assume it doesn&#8217;t. They fold their argument into two halves by talking about &#8220;the CD&#8221; and &#8220;updates&#8221; I think they fail to see that the two are cut from the same cloth.</p>
<p>Why not divorce the content from the license completely? Clear the downloader&#8217;s conscience and give away (as in freedom) the game AND the updates. However, you can continue to sell instant downloads of the game and updates, for people who can&#8217;t or won&#8217;t go find a copy in the wild. You forgo the &#8220;license&#8221; since you&#8217;re beyond absolving the downloaders, you&#8217;re actually encouraging them. You make a game people want to support, and get them to love it. You also give them the chance to support it by funding it directly, taking what would have been a license payment and turning it into an investment. People hate to lose investments, even more than they desire to make gains. Let them buy in.</p>
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